Interstellar
Love, time and gravity in one story. I’ve seen it more times than I’ll admit, and I still hold my breath during the docking scene.
Hi, I’m Angelino. I’m a self-taught designer and developer with a philosophy degree, a soft spot for space and a habit of asking why before how.
I build for the enthusiastic: people who light up when they talk about their idea, and companies that use what they make to do some good.
The best projects start with someone who can’t stop talking about what they’re building. My job is to catch that spark and turn it into something people can see, use and remember: planned carefully, designed with intent and built from the ground up.
I’m not here to make the internet louder. I’d rather help a small team with a big heart than polish something that doesn’t matter. If you’re trying to leave things a little better than you found them, I’d love to be on your crew.
Your project gets my full curiosity, not a template with your logo on it.
Clear updates in plain language. No black boxes (the only black hole is in the footer).
Old philosophy habit. Good questions early make for a better site later.
A clean structure your team can run and grow long after launch day.
How a philosophy student ended up building interactive 3D for the web.
I studied how to ask better questions, take arguments apart and put them back together. Turns out that’s most of design.
No design school. Just curiosity, a lot of late nights and pulling apart work I admired to see how it was made.
When a design needed something the tools couldn’t do, I learned to build it. That’s still how I pick up every new skill.
Now I plan, design in Figma and build in Webflow from the ground up: interactive 3D, CMS systems and interactions that help people find what they came for.
The next waypoint on this log is yours. Tell me what you’re building and we’ll plot the course together.
Plot the course →The things that keep me curious when the laptop’s closed. Every card does something, so go ahead and poke them.
Love, time and gravity in one story. I’ve seen it more times than I’ll admit, and I still hold my breath during the docking scene.
Loading a fact…
Married, with one kid. My favorite crew, and the reason I care about building things that last.
Every project still starts with a few good questions.
Good games are a masterclass in onboarding, feedback and making people want to keep going.
There is always one on the nightstand. Mostly sci-fi, philosophy and science, plus the bedtime stories that are now half the shelf.
Three field notes I'd hand you first. The full log lives in the Observatory.